我的资源
共 35262 个论文
Autonomous Behavior Planning For Humanoid Loco-manipulation Through Grounded Language Model
Language Modelling
Autonomous Behavior Planning For Humanoid Loco-manipulation Through Grounded Language Model

Enabling humanoid robots to perform autonomously loco-manipulation in unstructured environments is crucial and highly challenging for achieving embodied intelligence. This involves robots being able to plan their actions and behaviors in long-horizon tasks while using multi-modality to perceive deviations between task execution and high-level planning. Recently, large language models (LLMs) have demonstrated powerful planning and reasoning capabilities for comprehension and processing of semantic information through robot control tasks, as well as the usability of analytical judgment and decision-making for multi-modal inputs. To leverage the power of LLMs towards humanoid loco-manipulation, we propose a novel language-model based framework that enables robots to autonomously plan behaviors and low-level execution under given textual instructions, while observing and correcting failures that may occur during task execution. To systematically evaluate this framework in grounding LLMs, we created the robot 'action' and 'sensing' behavior library for task planning, and conducted mobile manipulation tasks and experiments in both simulated and real environments using the CENTAURO robot, and verified the effectiveness and application of this approach in robotic tasks with autonomous behavioral planning.

2024-08-15获取 →
Your Turn: At Home Turning Angle Estimation for Parkinson's Disease Severity Assessment
Pose Estimation
Your Turn: At Home Turning Angle Estimation for Parkinson's Disease Severity Assessment

People with Parkinson's Disease (PD) often experience progressively worsening gait, including changes in how they turn around, as the disease progresses. Existing clinical rating tools are not capable of capturing hour-by-hour variations of PD symptoms, as they are confined to brief assessments within clinic settings. Measuring gait turning angles continuously and passively is a component step towards using gait characteristics as sensitive indicators of disease progression in PD. This paper presents a deep learning-based approach to automatically quantify turning angles by extracting 3D skeletons from videos and calculating the rotation of hip and knee joints. We utilise state-of-the-art human pose estimation models, Fastpose and Strided Transformer, on a total of 1386 turning video clips from 24 subjects (12 people with PD and 12 healthy control volunteers), trimmed from a PD dataset of unscripted free-living videos in a home-like setting (Turn-REMAP). We also curate a turning video dataset, Turn-H3.6M, from the public Human3.6M human pose benchmark with 3D ground truth, to further validate our method. Previous gait research has primarily taken place in clinics or laboratories evaluating scripted gait outcomes, but this work focuses on free-living home settings where complexities exist, such as baggy clothing and poor lighting. Due to difficulties in obtaining accurate ground truth data in a free-living setting, we quantise the angle into the nearest bin $45^\circ$ based on the manual labelling of expert clinicians. Our method achieves a turning calculation accuracy of 41.6%, a Mean Absolute Error (MAE) of 34.7{\deg}, and a weighted precision WPrec of 68.3% for Turn-REMAP. This is the first work to explore the use of single monocular camera data to quantify turns by PD patients in a home setting.

2024-08-15获取 →
General-purpose Clothes Manipulation with Semantic Keypoints
Language Modelling
General-purpose Clothes Manipulation with Semantic Keypoints

Clothes manipulation is a critical skill for household robots. Recent advancements have been made in task-specific clothes manipulation, such as folding, flattening, and hanging. However, due to clothes' complex geometries and deformability, creating a general-purpose robot system that can manipulate a diverse range of clothes in many ways remains challenging. Since clothes are typically designed with specific structures, we propose identifying these specific features like ``left sleeve'' as semantic keypoints. Semantic keypoints can provide semantic cues for task planning and geometric cues for low-level action generation. With this insight, we develop a hierarchical learning framework using the large language model (LLM) for general-purpose CLothes mAnipulation with Semantic keyPoints (CLASP). Extensive simulation experiments show that CLASP outperforms baseline methods on both seen and unseen tasks across various clothes manipulation tasks. Real-world experiments show that CLASP can be directly deployed in the real world and applied to a wide variety of clothes.

2024-08-15获取 →
Text2BIM: Generating Building Models Using a Large Language Model-based Multi-Agent Framework
Language Modelling
Text2BIM: Generating Building Models Using a Large Language Model-based Multi-Agent Framework

The conventional BIM authoring process typically requires designers to master complex and tedious modeling commands in order to materialize their design intentions within BIM authoring tools. This additional cognitive burden complicates the design process and hinders the adoption of BIM and model-based design in the AEC (Architecture, Engineering, and Construction) industry. To facilitate the expression of design intentions more intuitively, we propose Text2BIM, an LLM-based multi-agent framework that can generate 3D building models from natural language instructions. This framework orchestrates multiple LLM agents to collaborate and reason, transforming textual user input into imperative code that invokes the BIM authoring tool's APIs, thereby generating editable BIM models with internal layouts, external envelopes, and semantic information directly in the software. Furthermore, a rule-based model checker is introduced into the agentic workflow, utilizing predefined domain knowledge to guide the LLM agents in resolving issues within the generated models and iteratively improving model quality. Extensive experiments were conducted to compare and analyze the performance of three different LLMs under the proposed framework. The evaluation results demonstrate that our approach can effectively generate high-quality, structurally rational building models that are aligned with the abstract concepts specified by user input. Finally, an interactive software prototype was developed to integrate the framework into the BIM authoring software Vectorworks, showcasing the potential of modeling by chatting.

2024-08-15获取 →
Toward a Dialogue System Using a Large Language Model to Recognize User Emotions with a Camera
Language ModellingEmotion Recognition
Toward a Dialogue System Using a Large Language Model to Recognize User Emotions with a Camera

The performance of ChatGPT\copyright{} and other LLMs has improved tremendously, and in online environments, they are increasingly likely to be used in a wide variety of situations, such as ChatBot on web pages, call center operations using voice interaction, and dialogue functions using agents. In the offline environment, multimodal dialogue functions are also being realized, such as guidance by Artificial Intelligence agents (AI agents) using tablet terminals and dialogue systems in the form of LLMs mounted on robots. In this multimodal dialogue, mutual emotion recognition between the AI and the user will become important. So far, there have been methods for expressing emotions on the part of the AI agent or for recognizing them using textual or voice information of the user's utterances, but methods for AI agents to recognize emotions from the user's facial expressions have not been studied. In this study, we examined whether or not LLM-based AI agents can interact with users according to their emotional states by capturing the user in dialogue with a camera, recognizing emotions from facial expressions, and adding such emotion information to prompts. The results confirmed that AI agents can have conversations according to the emotional state for emotional states with relatively high scores, such as Happy and Angry.

2024-08-15获取 →
Polaris: Open-ended Interactive Robotic Manipulation via Syn2Real Visual Grounding and Large Language Models
Pose Estimation
Polaris: Open-ended Interactive Robotic Manipulation via Syn2Real Visual Grounding and Large Language Models

This paper investigates the task of the open-ended interactive robotic manipulation on table-top scenarios. While recent Large Language Models (LLMs) enhance robots' comprehension of user instructions, their lack of visual grounding constrains their ability to physically interact with the environment. This is because the robot needs to locate the target object for manipulation within the physical workspace. To this end, we introduce an interactive robotic manipulation framework called Polaris, which integrates perception and interaction by utilizing GPT-4 alongside grounded vision models. For precise manipulation, it is essential that such grounded vision models produce detailed object pose for the target object, rather than merely identifying pixels belonging to them in the image. Consequently, we propose a novel Synthetic-to-Real (Syn2Real) pose estimation pipeline. This pipeline utilizes rendered synthetic data for training and is then transferred to real-world manipulation tasks. The real-world performance demonstrates the efficacy of our proposed pipeline and underscores its potential for extension to more general categories. Moreover, real-robot experiments have showcased the impressive performance of our framework in grasping and executing multiple manipulation tasks. This indicates its potential to generalize to scenarios beyond the tabletop. More information and video results are available here: https://star-uu-wang.github.io/Polaris/

2024-08-15获取 →
VEDIT: Latent Prediction Architecture For Procedural Video Representation Learning
Action Anticipation
VEDIT: Latent Prediction Architecture For Procedural Video Representation Learning

Procedural video representation learning is an active research area where the objective is to learn an agent which can anticipate and forecast the future given the present video input, typically in conjunction with textual annotations. Prior works often rely on large-scale pretraining of visual encoders and prediction models with language supervision. However, the necessity and effectiveness of extending compute intensive pretraining to learn video clip sequences with noisy text supervision have not yet been fully validated by previous works. In this work, we show that a strong off-the-shelf frozen pretrained visual encoder, along with a well designed prediction model, can achieve state-of-the-art (SoTA) performance in forecasting and procedural planning without the need for pretraining the prediction model, nor requiring additional supervision from language or ASR. Instead of learning representations from pixel space, our method utilizes the latent embedding space of publicly available vision encoders. By conditioning on frozen clip-level embeddings from observed steps to predict the actions of unseen steps, our prediction model is able to learn robust representations for forecasting through iterative denoising - leveraging the recent advances in diffusion transformers (Peebles & Xie, 2023). Empirical studies over a total of five procedural learning tasks across four datasets (NIV, CrossTask, COIN and Ego4D-v2) show that our model advances the strong baselines in long-horizon action anticipation (+2.6% in Verb ED@20, +3.1% in Noun ED@20), and significantly improves the SoTA in step forecasting (+5.0%), task classification (+3.8%), and procedure planning tasks (up to +2.28% in success rate, +3.39% in mAcc, and +0.90% in mIoU).

2024-10-04获取 →
CLIP-Clique: Graph-based Correspondence Matching Augmented by Vision Language Models for Object-based Global Localization
Pose Estimation
CLIP-Clique: Graph-based Correspondence Matching Augmented by Vision Language Models for Object-based Global Localization

This letter proposes a method of global localization on a map with semantic object landmarks. One of the most promising approaches for localization on object maps is to use semantic graph matching using landmark descriptors calculated from the distribution of surrounding objects. These descriptors are vulnerable to misclassification and partial observations. Moreover, many existing methods rely on inlier extraction using RANSAC, which is stochastic and sensitive to a high outlier rate. To address the former issue, we augment the correspondence matching using Vision Language Models (VLMs). Landmark discriminability is improved by VLM embeddings, which are independent of surrounding objects. In addition, inliers are estimated deterministically using a graph-theoretic approach. We also incorporate pose calculation using the weighted least squares considering correspondence similarity and observation completeness to improve the robustness. We confirmed improvements in matching and pose estimation accuracy through experiments on ScanNet and TUM datasets.

2024-10-04获取 →
S7: Selective and Simplified State Space Layers for Sequence Modeling
Long-range modeling
S7: Selective and Simplified State Space Layers for Sequence Modeling

A central challenge in sequence modeling is efficiently handling tasks with extended contexts. While recent state-space models (SSMs) have made significant progress in this area, they often lack input-dependent filtering or require substantial increases in model complexity to handle input variability. We address this gap by introducing S7, a simplified yet powerful SSM that can handle input dependence while incorporating stable reparameterization and specific design choices to dynamically adjust state transitions based on input content, maintaining efficiency and performance. We prove that this reparameterization ensures stability in long-sequence modeling by keeping state transitions well-behaved over time. Additionally, it controls the gradient norm, enabling efficient training and preventing issues like exploding or vanishing gradients. S7 significantly outperforms baselines across various sequence modeling tasks, including neuromorphic event-based datasets, Long Range Arena benchmarks, and various physical and biological time series. Overall, S7 offers a more straightforward approach to sequence modeling without relying on complex, domain-specific inductive biases, achieving significant improvements across key benchmarks.

2024-10-04获取 →
Generative Semantic Communication for Text-to-Speech Synthesis
Text-To-Speech SynthesisSpeech Synthesis
Generative Semantic Communication for Text-to-Speech Synthesis

Semantic communication is a promising technology to improve communication efficiency by transmitting only the semantic information of the source data. However, traditional semantic communication methods primarily focus on data reconstruction tasks, which may not be efficient for emerging generative tasks such as text-to-speech (TTS) synthesis. To address this limitation, this paper develops a novel generative semantic communication framework for TTS synthesis, leveraging generative artificial intelligence technologies. Firstly, we utilize a pre-trained large speech model called WavLM and the residual vector quantization method to construct two semantic knowledge bases (KBs) at the transmitter and receiver, respectively. The KB at the transmitter enables effective semantic extraction, while the KB at the receiver facilitates lifelike speech synthesis. Then, we employ a transformer encoder and a diffusion model to achieve efficient semantic coding without introducing significant communication overhead. Finally, numerical results demonstrate that our framework achieves much higher fidelity for the generated speech than four baselines, in both cases with additive white Gaussian noise channel and Rayleigh fading channel.

2024-10-04获取 →
Geometry is All You Need: A Unified Taxonomy of Matrix and Tensor Factorization for Compression of Generative Language Models
Language Modelling
Geometry is All You Need: A Unified Taxonomy of Matrix and Tensor Factorization for Compression of Generative Language Models

Matrix and tensor-guided parametrization for Natural Language Processing (NLP) models is fundamentally useful for the improvement of the model's systematic efficiency. However, the internal links between these two algebra structures and language model parametrization are poorly understood. Also, the existing matrix and tensor research is math-heavy and far away from machine learning (ML) and NLP research concepts. These two issues result in the recent progress on matrices and tensors for model parametrization being more like a loose collection of separate components from matrix/tensor and NLP studies, rather than a well-structured unified approach, further hindering algorithm design. To this end, we propose a unified taxonomy, which bridges the matrix/tensor compression approaches and model compression concepts in ML and NLP research. Namely, we adopt an elementary concept in linear algebra, that of a subspace, which is also the core concept in geometric algebra, to reformulate the matrix/tensor and ML/NLP concepts (e.g. attention mechanism) under one umbrella. In this way, based on our subspace formalization, typical matrix and tensor decomposition algorithms can be interpreted as geometric transformations. Finally, we revisit recent literature on matrix- or tensor-guided language model compression, rephrase and compare their core ideas, and then point out the current research gap and potential solutions.

2024-10-03获取 →
SPRING Lab IITM's submission to Low Resource Indic Language Translation Shared Task
Language Modelling
SPRING Lab IITM's submission to Low Resource Indic Language Translation Shared Task

We develop a robust translation model for four low-resource Indic languages: Khasi, Mizo, Manipuri, and Assamese. Our approach includes a comprehensive pipeline from data collection and preprocessing to training and evaluation, leveraging data from WMT task datasets, BPCC, PMIndia, and OpenLanguageData. To address the scarcity of bilingual data, we use back-translation techniques on monolingual datasets for Mizo and Khasi, significantly expanding our training corpus. We fine-tune the pre-trained NLLB 3.3B model for Assamese, Mizo, and Manipuri, achieving improved performance over the baseline. For Khasi, which is not supported by the NLLB model, we introduce special tokens and train the model on our Khasi corpus. Our training involves masked language modelling, followed by fine-tuning for English-to-Indic and Indic-to-English translations.

2024-11-01获取 →