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This study performs analysis of Predictive statements, Hope speech, and Regret Detection behaviors within cryptocurrency-related discussions, leveraging advanced natural language processing techniques. We introduce a novel classification scheme named "Prediction statements," categorizing comments into Predictive Incremental, Predictive Decremental, Predictive Neutral, or Non-Predictive categories. Employing GPT-4o, a cutting-edge large language model, we explore sentiment dynamics across five prominent cryptocurrencies: Cardano, Binance, Matic, Fantom, and Ripple. Our analysis reveals distinct patterns in predictive sentiments, with Matic demonstrating a notably higher propensity for optimistic predictions. Additionally, we investigate hope and regret sentiments, uncovering nuanced interplay between these emotions and predictive behaviors. Despite encountering limitations related to data volume and resource availability, our study reports valuable discoveries concerning investor behavior and sentiment trends within the cryptocurrency market, informing strategic decision-making and future research endeavors.
Recently, diffusion model-based inverse problem solvers (DIS) have emerged as state-of-the-art approaches for addressing inverse problems, including image super-resolution, deblurring, inpainting, etc. However, their application to video inverse problems arising from spatio-temporal degradation remains largely unexplored due to the challenges in training video diffusion models. To address this issue, here we introduce an innovative video inverse solver that leverages only image diffusion models. Specifically, by drawing inspiration from the success of the recent decomposed diffusion sampler (DDS), our method treats the time dimension of a video as the batch dimension of image diffusion models and solves spatio-temporal optimization problems within denoised spatio-temporal batches derived from each image diffusion model. Moreover, we introduce a batch-consistent diffusion sampling strategy that encourages consistency across batches by synchronizing the stochastic noise components in image diffusion models. Our approach synergistically combines batch-consistent sampling with simultaneous optimization of denoised spatio-temporal batches at each reverse diffusion step, resulting in a novel and efficient diffusion sampling strategy for video inverse problems. Experimental results demonstrate that our method effectively addresses various spatio-temporal degradations in video inverse problems, achieving state-of-the-art reconstructions. Project page: https://solving-video-inverse.github.io/main/
Articulatory trajectories like electromagnetic articulography (EMA) provide a low-dimensional representation of the vocal tract filter and have been used as natural, grounded features for speech synthesis. Differentiable digital signal processing (DDSP) is a parameter-efficient framework for audio synthesis. Therefore, integrating low-dimensional EMA features with DDSP can significantly enhance the computational efficiency of speech synthesis. In this paper, we propose a fast, high-quality, and parameter-efficient DDSP articulatory vocoder that can synthesize speech from EMA, F0, and loudness. We incorporate several techniques to solve the harmonics / noise imbalance problem, and add a multi-resolution adversarial loss for better synthesis quality. Our model achieves a transcription word error rate (WER) of 6.67% and a mean opinion score (MOS) of 3.74, with an improvement of 1.63% and 0.16 compared to the state-of-the-art (SOTA) baseline. Our DDSP vocoder is 4.9x faster than the baseline on CPU during inference, and can generate speech of comparable quality with only 0.4M parameters, in contrast to the 9M parameters required by the SOTA.
Data Parallelism (DP), Tensor Parallelism (TP), and Pipeline Parallelism (PP) are the three strategies widely adopted to enable fast and efficient Large Language Model (LLM) training. However, these approaches rely on data-intensive communication routines to collect, aggregate, and re-distribute gradients, activations, and other important model information, which pose significant overhead. Co-designed with GPU-based compression libraries, MPI libraries have been proven to reduce message size significantly, and leverage interconnect bandwidth, thus increasing training efficiency while maintaining acceptable accuracy. In this work, we investigate the efficacy of compression-assisted MPI collectives under the context of distributed LLM training using 3D parallelism and ZeRO optimizations. We scaled up to 192 V100 GPUs on the Lassen supercomputer. First, we enabled a na\"ive compression scheme across all collectives and observed a 22.5\% increase in TFLOPS per GPU and a 23.6\% increase in samples per second for GPT-NeoX-20B training. Nonetheless, such a strategy ignores the sparsity discrepancy among messages communicated in each parallelism degree, thus introducing more errors and causing degradation in training loss. Therefore, we incorporated hybrid compression settings toward each parallel dimension and adjusted the compression intensity accordingly. Given their low-rank structure (arXiv:2301.02654), we apply aggressive compression on gradients when performing DP All-reduce. We adopt milder compression to preserve precision while communicating activations, optimizer states, and model parameters in TP and PP. Using the adjusted hybrid compression scheme, we demonstrate a 17.3\% increase in TFLOPS per GPU and a 12.7\% increase in samples per second while reaching baseline loss convergence.
We propose a new speech discrete token vocoder, vec2wav 2.0, which advances voice conversion (VC). We use discrete tokens from speech self-supervised models as the content features of source speech, and treat VC as a prompted vocoding task. To amend the loss of speaker timbre in the content tokens, vec2wav 2.0 utilizes the WavLM features to provide strong timbre-dependent information. A novel adaptive Snake activation function is proposed to better incorporate timbre into the waveform reconstruction process. In this way, vec2wav 2.0 learns to alter the speaker timbre appropriately given different reference prompts. Also, no supervised data is required for vec2wav 2.0 to be effectively trained. Experimental results demonstrate that vec2wav 2.0 outperforms all other baselines to a considerable margin in terms of audio quality and speaker similarity in any-to-any VC. Ablation studies verify the effects made by the proposed techniques. Moreover, vec2wav 2.0 achieves competitive cross-lingual VC even only trained on monolingual corpus. Thus, vec2wav 2.0 shows timbre can potentially be manipulated only by speech token vocoders, pushing the frontiers of VC and speech synthesis.
Effective planning is essential for the success of any task, from organizing a vacation to routing autonomous vehicles and developing corporate strategies. It involves setting goals, formulating plans, and allocating resources to achieve them. LLMs are particularly well-suited for automated planning due to their strong capabilities in commonsense reasoning. They can deduce a sequence of actions needed to achieve a goal from a given state and identify an effective course of action. However, it is frequently observed that plans generated through direct prompting often fail upon execution. Our survey aims to highlight the existing challenges in planning with language models, focusing on key areas such as embodied environments, optimal scheduling, competitive and cooperative games, task decomposition, reasoning, and planning. Through this study, we explore how LLMs transform AI planning and provide unique insights into the future of LM-assisted planning.
One-shot voice conversion(VC) aims to change the timbre of any source speech to match that of the target speaker with only one speech sample. Existing style transfer-based VC methods relied on speech representation disentanglement and suffered from accurately and independently encoding each speech component and recomposing back to converted speech effectively. To tackle this, we proposed Pureformer-VC, which utilizes Conformer blocks to build a disentangled encoder, and Zipformer blocks to build a style transfer decoder as the generator. In the decoder, we used effective styleformer blocks to integrate speaker characteristics effectively into the generated speech. The models used the generative VAE loss for encoding components and triplet loss for unsupervised discriminative training. We applied the styleformer method to Zipformer's shared weights for style transfer. The experimental results show that the proposed model achieves comparable subjective scores and exhibits improvements in objective metrics compared to existing methods in a one-shot voice conversion scenario.
This paper introduces VoxHakka, a text-to-speech (TTS) system designed for Taiwanese Hakka, a critically under-resourced language spoken in Taiwan. Leveraging the YourTTS framework, VoxHakka achieves high naturalness and accuracy and low real-time factor in speech synthesis while supporting six distinct Hakka dialects. This is achieved by training the model with dialect-specific data, allowing for the generation of speaker-aware Hakka speech. To address the scarcity of publicly available Hakka speech corpora, we employed a cost-effective approach utilizing a web scraping pipeline coupled with automatic speech recognition (ASR)-based data cleaning techniques. This process ensured the acquisition of a high-quality, multi-speaker, multi-dialect dataset suitable for TTS training. Subjective listening tests conducted using comparative mean opinion scores (CMOS) demonstrate that VoxHakka significantly outperforms existing publicly available Hakka TTS systems in terms of pronunciation accuracy, tone correctness, and overall naturalness. This work represents a significant advancement in Hakka language technology and provides a valuable resource for language preservation and revitalization efforts.
UniGlyph is a constructed language (conlang) designed to create a universal transliteration system using a script derived from seven-segment characters. The goal of UniGlyph is to facilitate cross-language communication by offering a flexible and consistent script that can represent a wide range of phonetic sounds. This paper explores the design of UniGlyph, detailing its script structure, phonetic mapping, and transliteration rules. The system addresses imperfections in the International Phonetic Alphabet (IPA) and traditional character sets by providing a compact, versatile method to represent phonetic diversity across languages. With pitch and length markers, UniGlyph ensures accurate phonetic representation while maintaining a small character set. Applications of UniGlyph include artificial intelligence integrations, such as natural language processing and multilingual speech recognition, enhancing communication across different languages. Future expansions are discussed, including the addition of animal phonetic sounds, where unique scripts are assigned to different species, broadening the scope of UniGlyph beyond human communication. This study presents the challenges and solutions in developing such a universal script, demonstrating the potential of UniGlyph to bridge linguistic gaps in cross-language communication, educational phonetics, and AI-driven applications.
Retrieval-based question answering systems often suffer from positional bias, leading to suboptimal answer generation. We propose LoRE (Logit-Ranked Retriever Ensemble), a novel approach that improves answer accuracy and relevance by mitigating positional bias. LoRE employs an ensemble of diverse retrievers, such as BM25 and sentence transformers with FAISS indexing. A key innovation is a logit-based answer ranking algorithm that combines the logit scores from a large language model (LLM), with the retrieval ranks of the passages. Experimental results on NarrativeQA, SQuAD demonstrate that LoRE significantly outperforms existing retrieval-based methods in terms of exact match and F1 scores. On SQuAD, LoRE achieves 14.5\%, 22.83\%, and 14.95\% improvements over the baselines for ROUGE-L, EM, and F1, respectively. Qualitatively, LoRE generates more relevant and accurate answers, especially for complex queries.
Object navigation is crucial for robots, but traditional methods require substantial training data and cannot be generalized to unknown environments. Zero-shot object navigation (ZSON) aims to address this challenge, allowing robots to interact with unknown objects without specific training data. Language-driven zero-shot object navigation (L-ZSON) is an extension of ZSON that incorporates natural language instructions to guide robot navigation and interaction with objects. In this paper, we propose a novel Vision Language model with a Tree-of-thought Network (VLTNet) for L-ZSON. VLTNet comprises four main modules: vision language model understanding, semantic mapping, tree-of-thought reasoning and exploration, and goal identification. Among these modules, Tree-of-Thought (ToT) reasoning and exploration module serves as a core component, innovatively using the ToT reasoning framework for navigation frontier selection during robot exploration. Compared to conventional frontier selection without reasoning, navigation using ToT reasoning involves multi-path reasoning processes and backtracking when necessary, enabling globally informed decision-making with higher accuracy. Experimental results on PASTURE and RoboTHOR benchmarks demonstrate the outstanding performance of our model in LZSON, particularly in scenarios involving complex natural language as target instructions.
Language generation tasks that seek to mimic human ability to use language creatively are difficult to evaluate, since one must consider creativity, style, and other non-trivial aspects of the generated text. The goal of this paper is to develop evaluation methods for one such task, ghostwriting of rap lyrics, and to provide an explicit, quantifiable foundation for the goals and future directions of this task. Ghostwriting must produce text that is similar in style to the emulated artist, yet distinct in content. We develop a novel evaluation methodology that addresses several complementary aspects of this task, and illustrate how such evaluation can be used to meaningfully analyze system performance. We provide a corpus of lyrics for 13 rap artists, annotated for stylistic similarity, which allows us to assess the feasibility of manual evaluation for generated verse.
