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STEVE Series: Step-by-Step Construction of Agent Systems in Minecraft
论文
论文
发布时间2024-06-17
发表arXiv:2406.11247
作者:Hongwei Wang,Gaoang Wang,Xuan Wang,Wenhao Chai,Tian Ye,Zhonghan Zhao,Yanting Zhang,Ke Ma,Kewei Chen,Dongxu Guo
详细介绍
Building an embodied agent system with a large language model (LLM) as its core is a promising direction. Due to the significant costs and uncontrollable factors associated with deploying and training such agents in the real world, we have decided to begin our exploration within the Minecraft environment. Our STEVE Series agents can complete basic tasks in a virtual environment and more challenging tasks such as navigation and even creative tasks, with an efficiency far exceeding previous state-of-the-art methods by a factor of $2.5\times$ to $7.3\times$. We begin our exploration with a vanilla large language model, augmenting it with a vision encoder and an action codebase trained on our collected high-quality dataset STEVE-21K. Subsequently, we enhanced it with a Critic and memory to transform it into a complex system. Finally, we constructed a hierarchical multi-agent system. Our recent work explored how to prune the agent system through knowledge distillation. In the future, we will explore more potential applications of STEVE agents in the real world.
