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Automated fact verification plays an essential role in fostering trust in the digital space. Despite the growing interest, the verification of temporal facts has not received much attention in the community. Temporal fact verification brings new challenges where cues of the temporal information need to be extracted and temporal reasoning involving various temporal aspects of the text must be applied. In this work, we propose an end-to-end solution for temporal fact verification that considers the temporal information in claims to obtain relevant evidence sentences and harness the power of large language model for temporal reasoning. Recognizing that temporal facts often involve events, we model these events in the claim and evidence sentences. We curate two temporal fact datasets to learn time-sensitive representations that encapsulate not only the semantic relationships among the events, but also their chronological proximity. This allows us to retrieve the top-k relevant evidence sentences and provide the context for a large language model to perform temporal reasoning and outputs whether a claim is supported or refuted by the retrieved evidence sentences. Experiment results demonstrate that the proposed approach significantly enhances the accuracy of temporal claim verification, thereby advancing current state-of-the-art in automated fact verification.
Strategic social deduction games serve as valuable testbeds for evaluating the understanding and inference skills of language models, offering crucial insights into social science, artificial intelligence, and strategic gaming. This paper focuses on creating proxies of human behavior in simulated environments, with Among Us utilized as a tool for studying simulated human behavior. The study introduces a text-based game environment, named AmongAgents, that mirrors the dynamics of Among Us. Players act as crew members aboard a spaceship, tasked with identifying impostors who are sabotaging the ship and eliminating the crew. Within this environment, the behavior of simulated language agents is analyzed. The experiments involve diverse game sequences featuring different configurations of Crewmates and Impostor personality archetypes. Our work demonstrates that state-of-the-art large language models (LLMs) can effectively grasp the game rules and make decisions based on the current context. This work aims to promote further exploration of LLMs in goal-oriented games with incomplete information and complex action spaces, as these settings offer valuable opportunities to assess language model performance in socially driven scenarios.
This paper explores the adaptation of Transformerbased models for edge devices through the quantisation and hardware acceleration of the ARM Keyword Transformer (KWT) model on a RISC-V platform. The model was targeted to run on 64kB RAM in bare-metal C using a custom-developed edge AI library. KWT-1 was retrained to be 369 times smaller, with only a 10% loss in accuracy through reducing output classes from 35 to 2. The retraining and quantisation reduced model size from 2.42 MB to 1.65 kB. The integration of custom RISC-V instructions that accelerated GELU and SoftMax operations enabled a 5x speedup and thus ~5x power reduction in inference, with inference clock cycle counts decreasing from 26 million to 5.5 million clock cycles while incurring a small area overhead of approximately 29%. The results demonstrate a viable method for porting and accelerating Transformer-based models in low-power IoT devices.
This paper addresses the challenge of probabilistic parameter estimation given measurement uncertainty in real-time. We provide a general formulation and apply this to pose estimation for an autonomous visual landing system. We present three probabilistic parameter estimators: a least-squares sampling approach, a linear approximation method, and a probabilistic programming estimator. To evaluate these estimators, we introduce novel closed-form expressions for measuring calibration and sharpness specifically for multivariate normal distributions. Our experimental study compares the three estimators under various noise conditions. We demonstrate that the linear approximation estimator can produce sharp and well-calibrated pose predictions significantly faster than the other methods but may yield overconfident predictions in certain scenarios. Additionally, we demonstrate that these estimators can be integrated with a Kalman filter for continuous pose estimation during a runway approach where we observe a 50\% improvement in sharpness while maintaining marginal calibration. This work contributes to the integration of data-driven computer vision models into complex safety-critical aircraft systems and provides a foundation for developing rigorous certification guidelines for such systems.
Human pose estimation remains a multifaceted challenge in computer vision, pivotal across diverse domains such as behavior recognition, human-computer interaction, and pedestrian tracking. This paper proposes an improved method based on the spatial-temporal graph convolution net-work (UGCN) to address the issue of missing human posture skeleton sequences in single-view videos. We present the improved UGCN, which allows the network to process 3D human pose data and improves the 3D human pose skeleton sequence, thereby resolving the occlusion issue.
Semantic segmentation has emerged as a pivotal area of study in computer vision, offering profound implications for scene understanding and elevating human-machine interactions across various domains. While 2D semantic segmentation has witnessed significant strides in the form of lightweight, high-precision models, transitioning to 3D semantic segmentation poses distinct challenges. Our research focuses on achieving efficiency and lightweight design for 3D semantic segmentation models, similar to those achieved for 2D models. Such a design impacts applications of 3D semantic segmentation where memory and latency are of concern. This paper introduces a novel approach to 3D semantic segmentation, distinguished by incorporating a hybrid blend of 2D and 3D computer vision techniques, enabling a streamlined, efficient process. We conduct 2D semantic segmentation on RGB images linked to 3D point clouds and extend the results to 3D using an extrusion technique for specific class labels, reducing the point cloud subspace. We perform rigorous evaluations with the DeepViewAgg model on the complete point cloud as our baseline by measuring the Intersection over Union (IoU) accuracy, inference time latency, and memory consumption. This model serves as the current state-of-the-art 3D semantic segmentation model on the KITTI-360 dataset. We can achieve heightened accuracy outcomes, surpassing the baseline for 6 out of the 15 classes while maintaining a marginal 1% deviation below the baseline for the remaining class labels. Our segmentation approach demonstrates a 1.347x speedup and about a 43% reduced memory usage compared to the baseline.
Recent advancements in large language models have heavily relied on the large reward model from reinforcement learning from human feedback for fine-tuning. However, the use of a single reward model across various domains may not always be optimal, often requiring retraining from scratch when new domain data is introduced. To address these challenges, we explore the utilization of small language models operating in a domain-specific manner based on router mechanisms. Our three approaches are: 1) utilize mixture of experts to form a single reward model by modularizing an internal router and experts, 2) employing external router to select the appropriate reward model from multiple domain-specific models, and 3) the framework reduces parameter size by loading reward models and router adapters onto a single small language model using adapters. Experimental validation underscores the effectiveness of our approach, demonstrating performance comparable to baseline methods while also reducing the total parameter size.
Score-based diffusion methods provide a powerful strategy to solve image restoration tasks by flexibly combining a pre-trained foundational prior model with a likelihood function specified during test time. Such methods are predominantly derived from two stochastic processes: reversing Ornstein-Uhlenbeck, which underpins the celebrated denoising diffusion probabilistic models (DDPM) and denoising diffusion implicit models (DDIM), and the Langevin diffusion process. The solutions delivered by DDPM and DDIM are often remarkably realistic, but they are not always consistent with measurements because of likelihood intractability issues and the associated required approximations. Alternatively, using a Langevin process circumvents the intractable likelihood issue, but usually leads to restoration results of inferior quality and longer computing times. This paper presents a novel and highly computationally efficient image restoration method that carefully embeds a foundational DDPM denoiser within an empirical Bayesian Langevin algorithm, which jointly calibrates key model hyper-parameters as it estimates the model's posterior mean. Extensive experimental results on three canonical tasks (image deblurring, super-resolution, and inpainting) demonstrate that the proposed approach improves on state-of-the-art strategies both in image estimation accuracy and computing time.
Countless terms of service (ToS) are being signed everyday by users all over the world while interacting with all kinds of apps and websites. More often than not, these online contracts spanning double-digit pages are signed blindly by users who simply want immediate access to the desired service. What would normally require a consultation with a legal team, has now become a mundane activity consisting of a few clicks where users potentially sign away their rights, for instance in terms of their data privacy, to countless online entities/companies. Large language models (LLMs) are good at parsing long text-based documents, and could potentially be adopted to help users when dealing with dubious clauses in ToS and their underlying privacy policies. To investigate the utility of existing models for this task, we first build a dataset consisting of 12 questions applied individually to a set of privacy policies crawled from popular websites. Thereafter, a series of open-source as well as commercial chatbots such as ChatGPT, are queried over each question, with the answers being compared to a given ground truth. Our results show that some open-source models are able to provide a higher accuracy compared to some commercial models. However, the best performance is recorded from a commercial chatbot (ChatGPT4). Overall, all models perform only slightly better than random at this task. Consequently, their performance needs to be significantly improved before they can be adopted at large for this purpose.
Automatic Speech Recognition (ASR) or Speech-to-text (STT) has greatly evolved in the last few years. Traditional architectures based on pipelines have been replaced by joint end-to-end (E2E) architectures that simplify and streamline the model training process. In addition, new AI training methods, such as weak-supervised learning have reduced the need for high-quality audio datasets for model training. However, despite all these advancements, little to no research has been done on real-time transcription. In real-time scenarios, the audio is not pre-recorded, and the input audio must be fragmented to be processed by the ASR systems. To achieve real-time requirements, these fragments must be as short as possible to reduce latency. However, audio cannot be split at any point as dividing an utterance into two separate fragments will generate an incorrect transcription. Also, shorter fragments provide less context for the ASR model. For this reason, it is necessary to design and test different splitting algorithms to optimize the quality and delay of the resulting transcription. In this paper, three audio splitting algorithms are evaluated with different ASR models to determine their impact on both the quality of the transcription and the end-to-end delay. The algorithms are fragmentation at fixed intervals, voice activity detection (VAD), and fragmentation with feedback. The results are compared to the performance of the same model, without audio fragmentation, to determine the effects of this division. The results show that VAD fragmentation provides the best quality with the highest delay, whereas fragmentation at fixed intervals provides the lowest quality and the lowest delay. The newly proposed feedback algorithm exchanges a 2-4% increase in WER for a reduction of 1.5-2s delay, respectively, to the VAD splitting.
Large language models (LLMs) have demonstrated remarkable capabilities in tasks requiring reasoning and multi-step problem-solving through the use of chain-of-thought (CoT) prompting. However, generating the full CoT process results in significantly longer output sequences, leading to increased computational costs and latency during inference. To address this challenge, we propose a novel approach to compress the CoT process through semantic alignment, enabling more efficient decoding while preserving the benefits of CoT reasoning. Our method introduces an auxiliary CoT model that learns to generate and compress the full thought process into a compact special token representation semantically aligned with the original CoT output. This compressed representation is then integrated into the input of the Hidden Chain-of-Thought (HCoT) model. The training process follows a two-stage procedure: First, the CoT model is optimized to generate the compressed token representations aligned with the ground-truth CoT outputs using a contrastive loss. Subsequently, with the CoT model parameters frozen, the HCoT model is fine-tuned to generate accurate subsequent predictions conditioned on the prefix instruction and the compressed CoT representations from the CoT model. Extensive experiments across three challenging domains - mathematical reasoning, agent invocation, and question answering - demonstrate that our semantic compression approach achieves competitive or improved performance compared to the full CoT baseline, while providing significant speedups of at least 1.5x in decoding time. Moreover, incorporating contrastive learning objectives further enhances the quality of the compressed representations, leading to better CoT prompting and improved task accuracy. Our work paves the way for more efficient exploitation of multi-step reasoning capabilities in LLMs across a wide range of applications.
The quality and capabilities of large language models cannot be currently fully assessed with automated, benchmark evaluations. Instead, human evaluations that expand on traditional qualitative techniques from natural language generation literature are required. One recent best-practice consists in using A/B-testing frameworks, which capture preferences of human evaluators for specific models. In this paper we describe a human evaluation experiment focused on the biomedical domain (health, biology, chemistry/pharmacology) carried out at Elsevier. In it a large but not massive (8.8B parameter) decoder-only foundational transformer trained on a relatively small (135B tokens) but highly curated collection of Elsevier datasets is compared to OpenAI's GPT-3.5-turbo and Meta's foundational 7B parameter Llama 2 model against multiple criteria. Results indicate -- even if IRR scores were generally low -- a preference towards GPT-3.5-turbo, and hence towards models that possess conversational abilities, are very large and were trained on very large datasets. But at the same time, indicate that for less massive models training on smaller but well-curated training sets can potentially give rise to viable alternatives in the biomedical domain.
