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Homography estimation between multiple aerial images can provide relative pose estimation for collaborative autonomous exploration and monitoring. The usage on a robotic system requires a fast and robust homography estimation algorithm. In this study, we propose an unsupervised learning algorithm that trains a Deep Convolutional Neural Network to estimate planar homographies. We compare the proposed algorithm to traditional feature-based and direct methods, as well as a corresponding supervised learning algorithm. Our empirical results demonstrate that compared to traditional approaches, the unsupervised algorithm achieves faster inference speed, while maintaining comparable or better accuracy and robustness to illumination variation. In addition, on both a synthetic dataset and representative real-world aerial dataset, our unsupervised method has superior adaptability and performance compared to the supervised deep learning method.
Large-scale distributed training requires significant communication bandwidth for gradient exchange that limits the scalability of multi-node training, and requires expensive high-bandwidth network infrastructure. The situation gets even worse with distributed training on mobile devices (federated learning), which suffers from higher latency, lower throughput, and intermittent poor connections. In this paper, we find 99.9% of the gradient exchange in distributed SGD is redundant, and propose Deep Gradient Compression (DGC) to greatly reduce the communication bandwidth. To preserve accuracy during compression, DGC employs four methods: momentum correction, local gradient clipping, momentum factor masking, and warm-up training. We have applied Deep Gradient Compression to image classification, speech recognition, and language modeling with multiple datasets including Cifar10, ImageNet, Penn Treebank, and Librispeech Corpus. On these scenarios, Deep Gradient Compression achieves a gradient compression ratio from 270x to 600x without losing accuracy, cutting the gradient size of ResNet-50 from 97MB to 0.35MB, and for DeepSpeech from 488MB to 0.74MB. Deep gradient compression enables large-scale distributed training on inexpensive commodity 1Gbps Ethernet and facilitates distributed training on mobile. Code is available at: https://github.com/synxlin/deep-gradient-compression.
This paper presents a new adversarial learning method for generative conversational agents (GCA) besides a new model of GCA. Similar to previous works on adversarial learning for dialogue generation, our method assumes the GCA as a generator that aims at fooling a discriminator that labels dialogues as human-generated or machine-generated; however, in our approach, the discriminator performs token-level classification, i.e. it indicates whether the current token was generated by humans or machines. To do so, the discriminator also receives the context utterances (the dialogue history) and the incomplete answer up to the current token as input. This new approach makes possible the end-to-end training by backpropagation. A self-conversation process enables to produce a set of generated data with more diversity for the adversarial training. This approach improves the performance on questions not related to the training data. Experimental results with human and adversarial evaluations show that the adversarial method yields significant performance gains over the usual teacher forcing training.
Linguistic sequence labeling is a general modeling approach that encompasses a variety of problems, such as part-of-speech tagging and named entity recognition. Recent advances in neural networks (NNs) make it possible to build reliable models without handcrafted features. However, in many cases, it is hard to obtain sufficient annotations to train these models. In this study, we develop a novel neural framework to extract abundant knowledge hidden in raw texts to empower the sequence labeling task. Besides word-level knowledge contained in pre-trained word embeddings, character-aware neural language models are incorporated to extract character-level knowledge. Transfer learning techniques are further adopted to mediate different components and guide the language model towards the key knowledge. Comparing to previous methods, these task-specific knowledge allows us to adopt a more concise model and conduct more efficient training. Different from most transfer learning methods, the proposed framework does not rely on any additional supervision. It extracts knowledge from self-contained order information of training sequences. Extensive experiments on benchmark datasets demonstrate the effectiveness of leveraging character-level knowledge and the efficiency of co-training. For example, on the CoNLL03 NER task, model training completes in about 6 hours on a single GPU, reaching F1 score of 91.71$\pm$0.10 without using any extra annotation.
We present methodology for using dynamic evaluation to improve neural sequence models. Models are adapted to recent history via a gradient descent based mechanism, causing them to assign higher probabilities to re-occurring sequential patterns. Dynamic evaluation outperforms existing adaptation approaches in our comparisons. Dynamic evaluation improves the state-of-the-art word-level perplexities on the Penn Treebank and WikiText-2 datasets to 51.1 and 44.3 respectively, and the state-of-the-art character-level cross-entropies on the text8 and Hutter Prize datasets to 1.19 bits/char and 1.08 bits/char respectively.
We propose a new generative model of sentences that first samples a prototype sentence from the training corpus and then edits it into a new sentence. Compared to traditional models that generate from scratch either left-to-right or by first sampling a latent sentence vector, our prototype-then-edit model improves perplexity on language modeling and generates higher quality outputs according to human evaluation. Furthermore, the model gives rise to a latent edit vector that captures interpretable semantics such as sentence similarity and sentence-level analogies.
End-to-end training of automated speech recognition (ASR) systems requires massive data and compute resources. We explore transfer learning based on model adaptation as an approach for training ASR models under constrained GPU memory, throughput and training data. We conduct several systematic experiments adapting a Wav2Letter convolutional neural network originally trained for English ASR to the German language. We show that this technique allows faster training on consumer-grade resources while requiring less training data in order to achieve the same accuracy, thereby lowering the cost of training ASR models in other languages. Model introspection revealed that small adaptations to the network's weights were sufficient for good performance, especially for inner layers.
This paper presents SwissCrawl, the largest Swiss German text corpus to date. Composed of more than half a million sentences, it was generated using a customized web scraping tool that could be applied to other low-resource languages as well. The approach demonstrates how freely available web pages can be used to construct comprehensive text corpora, which are of fundamental importance for natural language processing. In an experimental evaluation, we show that using the new corpus leads to significant improvements for the task of language modeling. To capture new content, our approach will run continuously to keep increasing the corpus over time.
Traditional NLP has long held (supervised) syntactic parsing necessary for successful higher-level semantic language understanding (LU). The recent advent of end-to-end neural models, self-supervised via language modeling (LM), and their success on a wide range of LU tasks, however, questions this belief. In this work, we empirically investigate the usefulness of supervised parsing for semantic LU in the context of LM-pretrained transformer networks. Relying on the established fine-tuning paradigm, we first couple a pretrained transformer with a biaffine parsing head, aiming to infuse explicit syntactic knowledge from Universal Dependencies treebanks into the transformer. We then fine-tune the model for LU tasks and measure the effect of the intermediate parsing training (IPT) on downstream LU task performance. Results from both monolingual English and zero-shot language transfer experiments (with intermediate target-language parsing) show that explicit formalized syntax, injected into transformers through IPT, has very limited and inconsistent effect on downstream LU performance. Our results, coupled with our analysis of transformers' representation spaces before and after intermediate parsing, make a significant step towards providing answers to an essential question: how (un)availing is supervised parsing for high-level semantic natural language understanding in the era of large neural models?
Active learning algorithms select a subset of data for annotation to maximize the model performance on a budget. One such algorithm is Expected Gradient Length, which as the name suggests uses the approximate gradient induced per example in the sampling process. While Expected Gradient Length has been successfully used for classification and regression, the formulation for regression remains intuitively driven. Hence, our theoretical contribution involves deriving this formulation, thereby supporting the experimental evidence. Subsequently, we show that expected gradient length in regression is equivalent to Bayesian uncertainty. If certain assumptions are infeasible, our algorithmic contribution (EGL++) approximates the effect of ensembles with a single deterministic network. Instead of computing multiple possible inferences per input, we leverage previously annotated samples to quantify the probability of previous labels being the true label. Such an approach allows us to extend expected gradient length to a new task: human pose estimation. We perform experimental validation on two human pose datasets (MPII and LSP/LSPET), highlighting the interpretability and competitiveness of EGL++ with different active learning algorithms for human pose estimation.
This paper proposes a modification to RNN-Transducer (RNN-T) models for automatic speech recognition (ASR). In standard RNN-T, the emission of a blank symbol consumes exactly one input frame; in our proposed method, we introduce additional blank symbols, which consume two or more input frames when emitted. We refer to the added symbols as big blanks, and the method multi-blank RNN-T. For training multi-blank RNN-Ts, we propose a novel logit under-normalization method in order to prioritize emissions of big blanks. With experiments on multiple languages and datasets, we show that multi-blank RNN-T methods could bring relative speedups of over +90%/+139% to model inference for English Librispeech and German Multilingual Librispeech datasets, respectively. The multi-blank RNN-T method also improves ASR accuracy consistently. We will release our implementation of the method in the NeMo (https://github.com/NVIDIA/NeMo) toolkit.
This paper presents a novel end-to-end framework with Explicit box Detection for multi-person Pose estimation, called ED-Pose, where it unifies the contextual learning between human-level (global) and keypoint-level (local) information. Different from previous one-stage methods, ED-Pose re-considers this task as two explicit box detection processes with a unified representation and regression supervision. First, we introduce a human detection decoder from encoded tokens to extract global features. It can provide a good initialization for the latter keypoint detection, making the training process converge fast. Second, to bring in contextual information near keypoints, we regard pose estimation as a keypoint box detection problem to learn both box positions and contents for each keypoint. A human-to-keypoint detection decoder adopts an interactive learning strategy between human and keypoint features to further enhance global and local feature aggregation. In general, ED-Pose is conceptually simple without post-processing and dense heatmap supervision. It demonstrates its effectiveness and efficiency compared with both two-stage and one-stage methods. Notably, explicit box detection boosts the pose estimation performance by 4.5 AP on COCO and 9.9 AP on CrowdPose. For the first time, as a fully end-to-end framework with a L1 regression loss, ED-Pose surpasses heatmap-based Top-down methods under the same backbone by 1.2 AP on COCO and achieves the state-of-the-art with 76.6 AP on CrowdPose without bells and whistles. Code is available at https://github.com/IDEA-Research/ED-Pose.
