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In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the graph is set manually, and it is fixed over all layers and input samples. This may not be optimal for the hierarchical GCN and diverse samples in action recognition tasks. In addition, the second-order information (the lengths and directions of bones) of the skeleton data, which is naturally more informative and discriminative for action recognition, is rarely investigated in existing methods. In this work, we propose a novel two-stream adaptive graph convolutional network (2s-AGCN) for skeleton-based action recognition. The topology of the graph in our model can be either uniformly or individually learned by the BP algorithm in an end-to-end manner. This data-driven method increases the flexibility of the model for graph construction and brings more generality to adapt to various data samples. Moreover, a two-stream framework is proposed to model both the first-order and the second-order information simultaneously, which shows notable improvement for the recognition accuracy. Extensive experiments on the two large-scale datasets, NTU-RGBD and Kinetics-Skeleton, demonstrate that the performance of our model exceeds the state-of-the-art with a significant margin.
While significant improvements have been made in recent years in terms of end-to-end automatic speech recognition (ASR) performance, such improvements were obtained through the use of very large neural networks, unfit for embedded use on edge devices. That being said, in this paper, we work on simplifying and compressing Transformer-based encoder-decoder architectures for the end-to-end ASR task. We empirically introduce a more compact Speech-Transformer by investigating the impact of discarding particular modules on the performance of the model. Moreover, we evaluate reducing the numerical precision of our network's weights and activations while maintaining the performance of the full-precision model. Our experiments show that we can reduce the number of parameters of the full-precision model and then further compress the model 4x by fully quantizing to 8-bit fixed point precision.
In this paper, we present an efficient neural network for end-to-end general purpose audio source separation. Specifically, the backbone structure of this convolutional network is the SUccessive DOwnsampling and Resampling of Multi-Resolution Features (SuDoRMRF) as well as their aggregation which is performed through simple one-dimensional convolutions. In this way, we are able to obtain high quality audio source separation with limited number of floating point operations, memory requirements, number of parameters and latency. Our experiments on both speech and environmental sound separation datasets show that SuDoRMRF performs comparably and even surpasses various state-of-the-art approaches with significantly higher computational resource requirements.
In this work, we present an information-theoretic framework that formulates cross-lingual language model pre-training as maximizing mutual information between multilingual-multi-granularity texts. The unified view helps us to better understand the existing methods for learning cross-lingual representations. More importantly, inspired by the framework, we propose a new pre-training task based on contrastive learning. Specifically, we regard a bilingual sentence pair as two views of the same meaning and encourage their encoded representations to be more similar than the negative examples. By leveraging both monolingual and parallel corpora, we jointly train the pretext tasks to improve the cross-lingual transferability of pre-trained models. Experimental results on several benchmarks show that our approach achieves considerably better performance. The code and pre-trained models are available at https://aka.ms/infoxlm.
We present a simple and effective self-supervised learning approach for speech recognition. The approach learns a model to predict the masked speech signals, in the form of discrete labels generated with a random-projection quantizer. In particular the quantizer projects speech inputs with a randomly initialized matrix, and does a nearest-neighbor lookup in a randomly-initialized codebook. Neither the matrix nor the codebook is updated during self-supervised learning. Since the random-projection quantizer is not trained and is separated from the speech recognition model, the design makes the approach flexible and is compatible with universal speech recognition architecture. On LibriSpeech our approach achieves similar word-error-rates as previous work using self-supervised learning with non-streaming models, and provides lower word-error-rates and latency than wav2vec 2.0 and w2v-BERT with streaming models. On multilingual tasks the approach also provides significant improvement over wav2vec 2.0 and w2v-BERT.
Human-centric visual tasks have attracted increasing research attention due to their widespread applications. In this paper, we aim to learn a general human representation from massive unlabeled human images which can benefit downstream human-centric tasks to the maximum extent. We call this method SOLIDER, a Semantic cOntrollable seLf-supervIseD lEaRning framework. Unlike the existing self-supervised learning methods, prior knowledge from human images is utilized in SOLIDER to build pseudo semantic labels and import more semantic information into the learned representation. Meanwhile, we note that different downstream tasks always require different ratios of semantic information and appearance information. For example, human parsing requires more semantic information, while person re-identification needs more appearance information for identification purpose. So a single learned representation cannot fit for all requirements. To solve this problem, SOLIDER introduces a conditional network with a semantic controller. After the model is trained, users can send values to the controller to produce representations with different ratios of semantic information, which can fit different needs of downstream tasks. Finally, SOLIDER is verified on six downstream human-centric visual tasks. It outperforms state of the arts and builds new baselines for these tasks. The code is released in https://github.com/tinyvision/SOLIDER.
How do large language models (LLMs) develop and evolve over the course of training? How do these patterns change as models scale? To answer these questions, we introduce \textit{Pythia}, a suite of 16 LLMs all trained on public data seen in the exact same order and ranging in size from 70M to 12B parameters. We provide public access to 154 checkpoints for each one of the 16 models, alongside tools to download and reconstruct their exact training dataloaders for further study. We intend \textit{Pythia} to facilitate research in many areas, and we present several case studies including novel results in memorization, term frequency effects on few-shot performance, and reducing gender bias. We demonstrate that this highly controlled setup can be used to yield novel insights toward LLMs and their training dynamics. Trained models, analysis code, training code, and training data can be found at \url{https://github.com/EleutherAI/pythia}.
The rapid advancement of Large Language Models (LLMs) has significantly enhanced the capabilities of text generators. With the potential for misuse escalating, the importance of discerning whether texts are human-authored or generated by LLMs has become paramount. Several preceding studies have ventured to address this challenge by employing binary classifiers to differentiate between human-written and LLM-generated text. Nevertheless, the reliability of these classifiers has been subject to question. Given that consequential decisions may hinge on the outcome of such classification, it is imperative that text source detection is of high caliber. In light of this, the present paper introduces DeepTextMark, a deep learning-driven text watermarking methodology devised for text source identification. By leveraging Word2Vec and Sentence Encoding for watermark insertion, alongside a transformer-based classifier for watermark detection, DeepTextMark epitomizes a blend of blindness, robustness, imperceptibility, and reliability. As elaborated within the paper, these attributes are crucial for universal text source detection, with a particular emphasis in this paper on text produced by LLMs. DeepTextMark offers a viable "add-on" solution to prevailing text generation frameworks, requiring no direct access or alterations to the underlying text generation mechanism. Experimental evaluations underscore the high imperceptibility, elevated detection accuracy, augmented robustness, reliability, and swift execution of DeepTextMark.
GPT-3.5 and GPT-4 are the two most widely used large language model (LLM) services. However, when and how these models are updated over time is opaque. Here, we evaluate the March 2023 and June 2023 versions of GPT-3.5 and GPT-4 on several diverse tasks: 1) math problems, 2) sensitive/dangerous questions, 3) opinion surveys, 4) multi-hop knowledge-intensive questions, 5) generating code, 6) US Medical License tests, and 7) visual reasoning. We find that the performance and behavior of both GPT-3.5 and GPT-4 can vary greatly over time. For example, GPT-4 (March 2023) was reasonable at identifying prime vs. composite numbers (84% accuracy) but GPT-4 (June 2023) was poor on these same questions (51% accuracy). This is partly explained by a drop in GPT-4's amenity to follow chain-of-thought prompting. Interestingly, GPT-3.5 was much better in June than in March in this task. GPT-4 became less willing to answer sensitive questions and opinion survey questions in June than in March. GPT-4 performed better at multi-hop questions in June than in March, while GPT-3.5's performance dropped on this task. Both GPT-4 and GPT-3.5 had more formatting mistakes in code generation in June than in March. We provide evidence that GPT-4's ability to follow user instructions has decreased over time, which is one common factor behind the many behavior drifts. Overall, our findings show that the behavior of the "same" LLM service can change substantially in a relatively short amount of time, highlighting the need for continuous monitoring of LLMs.
As the application scenarios of mobile robots are getting more complex and challenging, scene understanding becomes increasingly crucial. A mobile robot that is supposed to operate autonomously in indoor environments must have precise knowledge about what objects are present, where they are, what their spatial extent is, and how they can be reached; i.e., information about free space is also crucial. Panoptic mapping is a powerful instrument providing such information. However, building 3D panoptic maps with high spatial resolution is challenging on mobile robots, given their limited computing capabilities. In this paper, we propose PanopticNDT - an efficient and robust panoptic mapping approach based on occupancy normal distribution transform (NDT) mapping. We evaluate our approach on the publicly available datasets Hypersim and ScanNetV2. The results reveal that our approach can represent panoptic information at a higher level of detail than other state-of-the-art approaches while enabling real-time panoptic mapping on mobile robots. Finally, we prove the real-world applicability of PanopticNDT with qualitative results in a domestic application.
Learning from human feedback has become a pivot technique in aligning large language models (LLMs) with human preferences. However, acquiring vast and premium human feedback is bottlenecked by time, labor, and human capability, resulting in small sizes or limited topics of current datasets. This further hinders feedback learning as well as alignment research within the open-source community. To address this issue, we explore how to go beyond human feedback and collect high-quality \textit{AI feedback} automatically for a scalable alternative. Specifically, we identify \textbf{scale and diversity} as the key factors for feedback data to take effect. Accordingly, we first broaden instructions and responses in both amount and breadth to encompass a wider range of user-assistant interactions. Then, we meticulously apply a series of techniques to mitigate annotation biases for more reliable AI feedback. We finally present \textsc{UltraFeedback}, a large-scale, high-quality, and diversified AI feedback dataset, which contains over 1 million GPT-4 feedback for 250k user-assistant conversations from various aspects. Built upon \textsc{UltraFeedback}, we align a LLaMA-based model by best-of-$n$ sampling and reinforcement learning, demonstrating its exceptional performance on chat benchmarks. Our work validates the effectiveness of scaled AI feedback data in constructing strong open-source chat language models, serving as a solid foundation for future feedback learning research. Our data and models are available at https://github.com/thunlp/UltraFeedback.
We show that language model finetuning can be improved, sometimes dramatically, with a simple augmentation. NEFTune adds noise to the embedding vectors during training. Standard finetuning of LLaMA-2-7B using Alpaca achieves 29.79% on AlpacaEval, which rises to 64.69% using noisy embeddings. NEFTune also improves over strong baselines on modern instruction datasets. Models trained with Evol-Instruct see a 10% improvement, with ShareGPT an 8% improvement, and with OpenPlatypus an 8% improvement. Even powerful models further refined with RLHF such as LLaMA-2-Chat benefit from additional training with NEFTune.
